Playing with the STM32MP2

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Playing with the STM32MP2

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A first-person technical writeup about running minimal firmware on the STM32MP2 SoC instead of the vendor Linux stack. It explains goals, steps taken to run code from on-die SRAM, boot image layout, and getting cores (A35 and M33) and PCIe-oriented features working without vendor BSPs.

  • Build with upstream aarch64/arm g++ and binutils only
  • Boot FSBL image from on-die SRAM and flash slots
  • Run M33 blinky and target PCIe to an FPGA

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